

Slow recharging and rare weak bursts seem to me unfeasible in the world with recharger guns. Project Nevada tells me every time i get in game that there was a problem with my with a lot of information about Mod Organizer and Fallout New Vegas mods. It's very tricky when used with HUD modifications. Added: Kinetic Accelerator for legs is back. Detached scripts from implants, weapons, and surgery manual. Updated: Perks Spotter and Search and Mark are no longer deactivated during Bionic Eyes vision modes. Created by the team responsible for the Fallout 3 Wanderers Edition (FWE), we're leaving the barren DC wasteland behind and move on west to new, exciting regions. I lowered their range to nerf them a bit and changed required skill to Energy Weapons (was Unarmed). Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you. The implanted weapons, EMP Generator and HF Emitter, at first were removed.
